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双点医院有哪些控制台指令 控制台指令怎么使用

来源: 91手游网 | 发表时间:2018-09-12 09:42:55| 编辑:透透的

相信最近玩双点医院这款游戏的小伙伴不知道全控制台指令,那么全控制台指令具体有哪些呢?那么接下来与91单机小编一起来看看吧!!

全控制台指令一览

《双点医院》全控制台指令一览 有哪些控制台指令

控制台开启方法:点我进入

控制台指令大全文件下载:链接在这

AddStaffXP XX 给员工加XX经验

ClearQualifications 删除人物技能

AssignQualification +技能ID技能级数=增加选定人物技能(如下)

助理

AssignQualification 营销学 最高5级

AssignQualification 客户服务 最高5级

医生/护士

AssignQualification 诊断 最高5级

AssignQualification 全科诊断 最高5级

AssignQualification 遗传学 最高1级

AssignQualification 精神学 最高5级

AssignQualification 放射学 最高1级

AssignQualification 研究 最高5级

AssignQualification 外科学 最高5级

AssignQualification 治疗 最高5级

AssignQualification 注射 最高1级

AssignQualification 药房 最高1级

AssignQualification 病房 最高5级

通用

AssignQualification 体力培训 最高1级

AssignQualification 情商学 最高1级

AssignQualification 临床交流 最高1级

AssignQualification 工作激情 最高1级

AssignQualification 培训达人班 最高1级

勤杂工

AssignQualification 捉鬼 最高1级

AssignQualification 维护 最高5级

AssignQualification 机械升级 最高5级

ClearTraits 删除人物特质

AssignTrait +特质ID=添加选定人物特质(如下)

AssignTrait 好辩

AssignTrait 无聊

AssignTrait 魅力十足

AssignTrait 脏脏的

AssignTrait 艺人

AssignTrait 邪恶本性

AssignTrait 有趣的人

AssignTrait 园艺高手

AssignTrait 饿怒症

AssignTrait 乐观主义者

AssignTrait 闷闷不乐

AssignTrait 治愈者

AssignTrait 小洁癖

AssignTrait 美颜心悸

AssignTrait 激励者

AssignTrait 懒人

AssignTrait 一学就会

AssignTrait 笨拙

AssignTrait 垃圾制造者

AssignTrait 精神抖擞

AssignTrait 瞌睡虫

AssignTrait 讨厌

AssignTrait 粗俗不堪

AssignTrait 我很贵

AssignTrait 我很便宜

AssignTrait 恋爱

AssignTrait 急性子

AssignTrait 老师

AssignTrait 不知疲倦

AssignTrait 厕怒症

AssignTrait 不讲卫生

AssignTrait 无精打采

AssignTrait 膀胱不好

游戏内主要修改

ModifyBalance", "Changes bank balance by some amount", "ModifyBalance Amount, e.g. ChangeBalance -100 直接改显示余额

EarnMoney", "Change bank balance by some amount, and counts as earned", "EarnMoney Amount, e.g. EarnMoney -100" 余额增加收入金钱

SetSpeedMax", "Sets the speed to max", "SetSpeedMax 游戏速度设到最快。不知道最大是多少。

SetSpeedMin", "Sets the speed to min", "SetSpeedMax 设到最慢游戏速度

SetSpeedDefault", "Sets the speed to default (1x)", "SetSpeedMax" 设置普通游戏速度

SpawnPatient", "Spawns a patient next frame", "SpawnPatient 下一帧位置生成病人

SpawnSomePatients", "Spawns some (default 16) patients", "SpawnSomePatients [number] 生成默认数量16个病人

SpawnOnePatientWithEachIllness", "Spawns one patient with each illness", "SpawnOnePatientWithEachIllness 生成带已知的每种病症的病人各一个

SpawnGhost", "Spawns a ghost", "SpawnGhost 随机生成鬼混

SpawnGhostAtCursor", "Spawns a ghost at the cursor", "SpawnGhostAtCursor 鼠标位置生成鬼混

Die", "Make all characters dead", "Die 所有角色死亡

Poop", "Make all characters have an accident", "Poop 所有角色遭遇意外(比如摔倒等)

Sick", "Make all characters throw up", "Sick 所有角色呕吐

Thirsty", "Make all characters suddenly super thirsty", "Hungry 所有角色特别渴

Hungry", "Make all characters suddenly super hungry", "Hungry 所有角色特别渴

PixelateCharacter", "Makes the selected character pixelated", "PixelateCharacter 把选中的人物 像素化(8位症)

ApplyCharacterMask", "Apply Character Mask", "Apply Character Mask 没懂

SpawnMonoBeast", "Spawns a MonoBeast at the cursor location", "SpawnMonoBeast 生成藏霉怪

RadioSkipToEnd", "Skips to the last 10 seconds of a song.", "RadioSkipToEnd 当前BGD跳到播放最后10秒

ModifyReputation", "Changes special reputation by some amount", "ModifyReputation Amount, e.g. ModifyReputation -100 修改声誉

CreateStaffChallenge", "Instantly creates a new staff challenge", "CreateStaffChallenge" 生成员工挑战

DumpStaffWorkScehdule", "Dumps out a log of all jobs in the work scheduler", "DumpStaffWorkScehdule 放弃所有的员工职责设置,即你改过的员工全部置空还是恢复全部我也不清楚

SetDayOfMonth", "Sets the day of the month", "SetDayOfMonth [Day] 设定几号。。1号发工资哦

SetMonthOfYear", "Sets the month of the year", "SetMonthOfYear [Month] 设定月份

SetYear", "Sets the year number", "SetYear [Year]" 设定年份

[collapse=DEBUG相关修改] [/collapse]

SetDebugFlyCameraEnabled", "Sets whether debug fly camera is active", "SetDebugFlyCameraEnabled [true|false] 设置debug空中摄像头启用,估计角度会比游戏摄像头更高

LoadLevel", "Loads a level with a given ID", "LoadLevel LevelID 开启 第X关

GenerateAssetIDCSV", "Generates the asset ID CSV file", "GenerateAssetIDCSV 生成资产物品ID的EXCEL表格到本地

Language", "Set the current language", "Language [code] 改游戏语言

CreateChallenge", "Instantly creates a new challenge with the index into the ChallengeManager playlist", "CreateChallenge, e.g. CreateChallenge Earthquake 生成地震、火山等随机事件

LogCurrentChallengeScore", "Logs the current challenge score breakdown", "LogCurrentChallengeScore 记录已经挺过的 事件

StopAllChallenges", "Stop any further challenges from starting", "StopAllChallenges 关掉所有随机事件发生

TogglePatientSpawning", "Toggles patient spawning on/off", "TogglePatientSpawning 切换病人生成功能开关

Unhappy", "Make all characters suddenly unhappy", "Unhappy 所有人物不高兴

SetAttributeOnAllCharacters", "Sets an attribute on all characters to some amount", "SetAttributeOnAllCharacters [attribute name] [value] e.g. SetAttributeOnAllCharacters Hunger -100 修改人物的 饥饿、渴、高兴、健康、卫生等数值

OpenHospital", "Open hospital", "OpenHospital 医院开门

CloseHospital", "Close hospital", "CloseHospital 医院关门

UnlockLevelIllnesses", "Unlocks all illnesses that are defined for this level", "UnlockLevelIllnesses 开启当前关卡所有疾病

UnlockAllIllnesses", "Unlocks all illnesses", "UnlockAllIllnesses 解锁所有疾病

RunPatientSpawnSimulation", "Runs a spawn simulation X times to help balance weights", "RunPatientSpawnSimulation [simulations] [patients] 执行病人生成程序 可控制疾病种类及病人数量

DeleteCollaborativeProjectFiles", "Deletes the remote storage for your collaborative projects", "DeleteCollaborativeProjectFiles 不懂

AbandonCollaborativeObjective", "Abandons current collaborative objective if there is one", "AbandonCollaborativeObjective 不懂

DebugKillCharacter", "Kill the character currently selected", "DebugKillCharacter 杀人

DebugDestroyCharacter", "Destroy the character currently selected", "DebugDestroyCharacter 删掉人物

SetCharacterToiletFull", "Set the selected character's toilet attribute to full", "SetCharacterToiletFull 设定人物非常想上厕所

SetCharacterBoredomFull", "Set the selected character's boredom attribute to full", "SetCharacterBoredomFull 设定人物十分无聊

SetCharacterEnergyEmpty", "Set the selected character's energy attribute to empty", "SetCharacterEnergyEmpty 设定人物能力条空

SetCharacterHungerFull", "Set the selected character's hunger attribute to full", "SetCharacterHungerFull 设定人物饥饿满

SetCharacterLitterFull", "Set the selected character's litter attribute to full", "SetCharacterLitterFull 设定人物满身垃圾

SetCharacterThirstFull", "Set the selected character's thirst attribute to full", "SetCharacterThirstFull 十分饥渴

SetCharacterHappinessEmpty", "Set the selected character's happiness attribute to empty", "SetCharacterHappinessEmpty 幸福值空

SetCharacterHappinessFull", "Set the selected character's happiness attribute to full", "SetCharacterHappinessFull 幸福值满

RemoveCharacterSkinOverride", "Remove Character Skin Override", "Remove Character Skin Override 去掉病人的病症表现。即你无法从外观判断某些疾病,因为大家一样

AddStaffXP", "Increase the selected staff member's XP", "AddStaffXP 增加员工经验

SetStaffRank", "Set staff member's rank level", "SetStaffRank 设定员工职称“见习”“初级”“高级”什么的

SetStaffRequiresTraining", "Set staff member requires training", "SetStaffRequiresTraining 设定员工需要培训,新加一个技能槽

StaffResign", "Make the selected staff member resign", "StaffResign 员工辞职

StaffThreatenToLeave", "Make the selected staff member threaten to leave", "StaffResign 员工威胁辞职

ApplyDamage", "Applies damage to the room item", "ApplyDamage 房间内物品损坏

SetMaintenanceLevelFull", "Set the selected room item's maintenance attribute to full", "SetMaintenanceLevelFull 维修值满 即毋须维护

UpgradeItem", "Upgrades the selected room item", "UpgradeItem 升级物品

CompleteDiagnosis", "Completes diagnosis and sends patient to treatment room", "CompleteDiagnosis 对病人完成诊断并送去治疗

AssignQualification", "Assign qualification to staff member", "AssignQualification 对员工赋予技能

ClearQualifications", "Removes all qualifications on the staff member", "ClearQualifications 清空员工技能

MarkForPromotion", "Sets the selected character as ready for promotion", "MarkForPromotion 员工可以晋升

AssignTrait", "Assign trait to character", "AssignTrait 给任务赋予特质,比如那些治疗加幸福感5什么的,暴躁,饿怒症什么的

ClearTraits", "Removes all traits on a character", "ClearQualifications 清空任务特质

SetHiresFlavourTrait", "Assigns the specified flavour trait key to the first doctor in the hire menu", "SetHiresFlavourTrait对招聘列表里的第一位医生赋予某个特定的特质以及性别,估计有些特质有性别限制

AssignGuiltTrip", "Assigns the specified guilt trip key to a character", "AssignGuiltTrip同上,罪恶感相关

EditHospital", "Edit hospital layout", "EditHospital 编辑医院地界

BuyPlot", "Buy a specific hospital plot", "BuyPlot 购买一空地

SellPlot", "Sell a specific hospital plot", "SellPlot 卖出一块空地

OffsetLandscapeItems", "Offset all landscape items", "OffsetLandscapeItems X Y 关闭地面景观物体,即正常游戏无法控制那些停车场之类的东西

NukeLandscapeItems", "Deletes all landscape items containing tag", "NukeLandscapeItems摧毁所有地面景观物体

DestroyItems", "Destroys all room items containing tag", "DestroyItems摧毁房间里的物品

NumItemsWithTag", "Prints number of items matching debug tag", "DestroyItems对各种道具标记上标签

DestroyAllRooms", "Destroys all rooms", "DestroyAllRooms 删除所有放假

LoadRoomLayout", "Load room layout config file", "LoadRoomLayout 加载保存过的房间

SaveRoomLayout", "Save room layout config file", "SaveRoomLayout 保存当前房间模型

SpawnRequiredStaff", "Spawn required staff", "SpawnRequiredStaff 补满当前所需要的职业空缺,没抓鬼的清洁工就给你补个抓鬼的,以此类推

ReloadRoomLights", "Reload Room Lights", "Reload Room Lights 重新调节房间亮度

AutoReloadRoomLights", "Auto Reload Room Lights", "Auto Reload Room Lights 自动重新调节亮度

PlaySoundEventEndlessly", "Play and loop a Sound Event Endlessly", "Play and loop a Sound Event Endlessly 循环一个特效音。不是BGM。

SetWorkLifeBalance", "Sets the staff work life balance slider", "SetWorkLifeBalance设定员工休息条,游戏里按4,看员工信息里的那个休息条

LogStaffRecord", "Logs the current staff record for the current year", "LogStaffRecord 记录当前年份的员工信息

RetroEveryone", "Make all characters have retro effect", "RetroEveryone 所有人物变成初代主题医院风格

DisableAllCharacterVisualModes", "Disable all visual modes on all characters", "DisableAllCharacterVisualModes 无法点击人物镜头跟随

SaveScenario", "Saves current level scenario", "SaveScenario 保存当前剧情

ShowHospitalEventLog", "ShowHospitalEventLog", "ShowHospitalEventLog 展示医院事件记录

PushCursorVaccinate", "Activate Vaccinate Cursor", "Activate Vaccinate Cursor 鼠标变成打疫苗的状态

ToggleLevelCamera", "Toggles level camera on/off, to be used when other cameras are available", "ToggleLevelCamera debug镜头开了之后,调整镜头切换

ToggleDebugLevelCamera", "Allows greater pitch angles on the level camera", "ToggleDebugLevelCamera 允许镜头到达更高角度

[collapse=以下几个是游戏画面,阴影质量之类的东西。不翻了]

DisableAA", "Disable Antialiasing", "DisableAA

EnableSMAA", "Enable Subpixel Morphological Antialiasing", "EnableSMAA

EnableFXAA", "Enable Fast Approximate Antialiasing", "EnableFXAA

EnableTAA", "Enable Temporal Antialiasing", "EnableTAA

DisableLargeRT", "Disables Large RT for capturing", "DisableLargeRT

EnableLargeRT", "Enable Large RT for capturing", "EnableLargeRT

ToggleShadowCulling", "Toggle the shadow culling optimisation", "ToggleShadowCulling[/collapse]

AssignQualification {definition.NameLocalised}", "Assign qualificationto staff member", "AssignQualification 赋予技能

AssignTrait {definition.GetShortName(Character.Sex.Male)}", "Assign trait " + ((UnityEngine.Object)SharedInstanceUtils.GetSharedInstance(definition)).name + "to staff member", "AssignTrait 赋予特质

"AwardStar", "Awards star to current level", "AwardStar 奖励星星

AwardSilver", "Awards silver to the player", "AwardSilver 没懂

UnlockEverything", "Unlocks everyting in the game i.e. levels, rooms, items", "UnlockEverything 解锁所有物品

UnlockAllLevels", "Unlocks all levels in the game", "UnlockAllLevels 解锁所有关卡

LockAllSilverItems", "Locks all silver items in the game", "LockAllSilverItems 锁定所有银色物品

UnlockAllSilverItems", "Unlocks all silver items in the game", "UnlockAllSilverItems 解锁所有银色物品

LogFoundationValue", "Prints information about the foundation value", "LogFoundationValue 保存投资的记录

ToggleAddWallBackFace", "Toggles adding a wall back face programmatically", "ToggleAddWallBackFace 开启小窗增加体纹理

ToggleUseDefaultWallPrefabs", "Toggles using default wall prefabs for performance testing", "ToggleUseDefaultWallPrefabs" 开启墙体使用默认的纹理

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